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Creating A Wise Feedback Framing Statement
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Ryan, K., Boucher, K., Logel, C., & Murphy, M. (2022). Creating a wise feedback framing statement. College Transition Collaborative.
Searching for the right words when you’re providing feedback on students’ assignments, exams, etc.? Read this resource guide on how to frame feedback using growth mindset language while communicating critical growth areas to your students. Guide includes examples of feedback framing statements and common pitfalls to avoid when using feedback as a learning tool for your students.
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UITS Microsoft Student Ambassadors
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The goal of the Microsoft Student Ambassadors is to drive adoption of Microsoft products by students at IU using a peer education approach. Microsoft Student Ambassadors are available for webinars for all campuses and in-person events for IU Indianapolis and IU Bloomington. Topics include leveraging Microsoft 365 tools such as Word, Excel, PowerPoint, and Teams and making the switch from Google to Microsoft products. Email to learn more or book the Ambassadors.
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Register for the 2024 Digital Gardner Summit
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Join us at the 2024 Digital Gardener Summit where we will explore generative AI and digital literacy, offering educational insights, networking opportunities, and hands-on workshops. Choose from two Summit locations: IU Bloomington on May 9 or IU Indianapolis on May 10. Register now.
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CTL Workshops and Webinars
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Wednesday, April 10 | 1 - 1:45 p.m. | Online - Zoom Register » Organizer: Jeani Young and Presenter: Jeani Young
Are you looking for an easier way to manage your student handbook, reports, or other publicly shared documentation in an accessible format? Have you ever been frustrated with your textbook or lab manual options and thought “I could do better than this!”? Would you like your students to co-author a book on your course topics or create sharable review materials?
Pressbooks is a customizable, collaborative online publishing tool that anyone at IU can use to author and share
- Textbooks,
- Lab manuals,
- Reports,
- Student handbooks, and
- Student work
Pressbooks is built on WordPress, a popular blogging tool, that allows you to not only write text, but embed images, videos, complex tables, mathematical notation, documents, and glossary terms. It was developed to be accessible for readers, avoiding many of the pitfalls of PDFs and Word documents. You can also control the visibility of everything in your book and the roles of any collaborators.
Join us for a demo of Pressbook features and learn about some of the ways your colleagues are using it here at IU!
This event aligns with the following IUSM Academy of Teaching Scholars program competencies: Instructional Technology (IT)
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Thursday, April 11 | 12 noon - 1 p.m. | Online - Zoom Register » Organizer: Anusha S. Rao and Presenter: Jeani Young
Have you heard of UDL but aren’t sure what it’s all about? This webinar will introduce you to the three principles of Universal Design for Learning: Engagement, Representation, and Action and Expression, and how you can leverage those principles to create more inclusive, equitable, and engaging learning experiences for your students.
This event aligns with the following IUSM Academy of Teaching Scholars program competencies: Inclusive Teaching (I)
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Friday, April 19 | 12 noon - 3 p.m. | Campus Center Room 406 (CE 406 - Boardroom) Register » Organizer: Debbie Oesch-Minor & Rachel Swinford and Presenter: Deborah Oesch-Minor and Rachel Swinford
On Friday, April 19 we will be hosting an in-person ePortfolio Open House faculty and staff to learn more about resources, provide 1:1 consultations, and view examples of student work. You can attend the Student Research & Creative Activities Day, learn ways to get longevity out of the great work students have done through ePortfolios, and then attend the Internship ePortfolio Showcase! We are co-sponsoring the events of the day and encourage you to stop by for snacks and conversations.
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LEAP Indiana Artificial Intelligence (AI) Faculty Forum Dates and Topics
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LEAP Indiana presents faculty forums for colleagues around the state to collaborate and discuss current events impacting higher education. The focus will be on Artificial Intelligence (AI) as it pertains to teaching. April 11, 1 p.m. EDT. Register for the Feedback webinar.
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Community Engagement Associate Program
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Faculty support for community engaged research and practice through the Civic Engagement Associates program is now available. Applications are due April 15th. Learn more and apply.
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Student Experiences In And Out Of The Classroom Featuring Dean Joanna Millunchick
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This talk on April 17 will explain the proactive behaviors students adopt in their first year that have the most significant relationship with participation in high-impact activities with two student outcomes: social capital and engineering identity formation. Learn more and register.
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Communities of Care: LEAP Indiana Virtual Symposium on Trauma and Resilience Informed Teaching and Learning
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Special guest David D. Robertson - Executive Director of Hope Is Foundation, Mental Health Practitioner UChicago Medicine, former Researcher for the Center for Prolonged Grief, and SAFElab fellow Columbia University’s Harlem Loss Project will keynote the symposium, followed by several smaller sessions led by higher education faculty, counselors, and community leaders from across the state. Friday, April 19th, 1 - 3 p.m. (EDT) Register.
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Faculty and Staff Mentoring Dialogues
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These dialogues are designed to help faculty and staff strengthen their mentoring of students through discussion and sharing of best practices. April 22 and 23. Register to attend via Zoom.
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Culturally Aware Mentor (CAM) Training
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This awareness-raising helps mentors identify and address their personal assumptions, biases, and privileges that may operate in their mentoring relationships. April 22 from 8:30 a.m. to 5 p.m. Register to attend the in-person training.
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Teach, Play, Learn Conference - Call for Proposals Due May 1
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The Teach, Play, Learn Conference, IU’s academic conference on game-based teaching and learning, is accepting proposals for presentations on real-life usage, empirical studies, and/or theoretical discussions of game-based teaching and learning. For more information and to submit a proposal.
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